Swatches are planned, and a bit of the base is there, the issue is trying to find space to place it. Lighting isn't a bad idea, it actually wasn't on my list (GL_LIGHTING D:) Shortcuts are on the todo - I've been kind of pushing to get it out here because I have a tendency never to do so if I don't do it soon enough. I'll really like to see how it progresses though. Maybe if more features are improved on it later, I might. Overall, I won't be switching to MCSkin3D right now. so we know exactly how it looks instead of switching over and over from 2D to 3D. It would also be nice if you featured a mini previewer in the 2D window. So, it would be much easier to see what I'm drawing under the arms. I would rather have selectable poses with the arms extending for an example. Makes it inconvenient to switch to basic colors like red, purple, blue, etc. (or any I could find?) No ctrl - Z so I can't undo any errors. Here are some problems I see with the program: you really need to come out advanced if you want people to think about switching from a stable, easy to use programs like MCSkinedit to your program which currently doesn't have many features yet. Well, I know it's new and all, but if you really want to compete with the current skin editors.
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